The intent was to create a potentially infinite massively multiplayer game framework. Up to 64 players could connect to a single server. The was designed around an Internet-based model for running a (MMOG), which would allow end users to host game servers. Neverwinter Nights is set in the fantasy world of the campaign setting, with the based on the rules. It was released for on June 18, 2002.īioWare later released a client in June 2003, requiring a purchased copy of the game to play. Was originally set to publish the game, but financial difficulties led to it being taken over by, who released the game under their range of titles. : AugMode(s), Neverwinter Nights is a third-person developed.
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